|
|
|||||||
|
|
![]() |
![]() |
|
||||
|
|
|
|
|
|
|||
![]() |
|||||||
|
|
| All bug fixes from previous updates are included in the current update. Bugs fixed for Version 1.02: - Menus not displaying properly on nVidia6800 cards - Crash on loading some saved games - Autotasking ends when player stops on a road after delivering goods to hobby stand - Family member satisfaction calculated incorrectly based on housing condition - Worker walking off the map when told to repair the windmill - Workers getting stuck in a vehicle or on foot Bugs fixed for Version 1.01: - When animals are sold the health bar doesnÃt show neutral - Animal health not always showing correct stats - Crop health not always showing correct stats - The field crop type icon doesn't update dynamically - Sometimes entire crops stop growing and have zero maturity after loading a saved game - Shouldn't be able to resize fence while a person is in it doing a task - Selection bug with barns/fences - large parts of the world become unselectable at times. - plowed fields, when loaded from saved games, are no longer plowed. - Transfer grain to silo needs to be cancelable - No visual on feeding trough when fence is placed on right side of world - Auto-select the feed grade already chosen - Hitting escape while building a structure causes structure to disappear and money remains deducted. - Pathing issues - getting stuck - Sound glitch with Rosa - Camera doesn't save/restore properly - Walking into a fenced in area - Commodity price data not loading from saved game properly - Hail, floods and drought should actually damage the crops - Last field percent is sometimes wrong |